A number of Swashbuckler Class Feats have the Finisher trait. Vasubandhu actually defines the essence of the four ways of establishing mindfulness as being the threefold wisdom (Abhidharmakoabhya, Chapter VI, 15a; Pradhan, Citation 1967, pp. Evasion: Reflex saves are the most common At 3rd level and every 4 levels thereafter, this bonus increases by 1 (to a maximum of +7 at 19th level). requirement to add another 5 feet to Leap, allowing you jump 20 feet, and Stoic (feat) Use charisma instead of constitution to fort saves, Toppling Spell (metamagic) use Charisma and CL for trip with force spells, Alchemical Intuition (Magical Trait) 1/day use Cha in addition to Int on a craft (alchemy), Irrepressible (Faith Trait) use Cha instead of Wis on will saves versus charm and compulsion, Planer Servant (Faith Trait) use Cha instead Int for Knowledge (planes), ariant ability () Use cha instead of con to hold breath, use charisma for HP, fort saves, and constitution based special ability, Smite Abomination (Oracle 5*): Charisma to hit single undead, +more, Pilfering hand (bard 2, oracle 2, sorc 2): use charisma + cl for disarm or steal maneuvers instead of dex/str, Chain of Perdition (Oracle 3, Sorc 3): Use Cl+charisma for dirty trick, drag, reposition and trip maneuvers, instead of bab+str/dex, Bestow Grace of the Champion (charisma to saves, smite evil once), Battering ram (Sorc 3) CHA +cl to Bull rush instead of str+bab, Strangeling Hair (Sorc 3) grapple with cha + CHA instead of str+bab, Bladed dash/bladed Dash greater (magus , bard ) move 30 feet and make a single melee attack/attack all you pass and add cha as circumstance to hit, Discordant Blast (bard 4) Cha +Cl to Bull rush CMB. Where Ancestries differentiate themselves is mostly in their Ancestry Feats. Slashing Grace (feat) use Dex to dam with a one-handed slashing weapon, Weapon Finesse (feat) Use dexterity instead of strength to attack rolls, Agile (+1 weapon enhancement) use dexterity instead of strength to dam on finesse able weapon, Uses Constitution for many things(Future updates), Constitution dependant (alternative class feature, Orc witch) use constitution for DC, highest spells known (not bonus spells), and anything int-based for Hexes, Indomidale Caster (rage prophet 3, class feature) add constitution to concentration checks, Ragecaster (rage prophet 7) constitution to DC on spells while raging, Raging brutality (feat) use rage rounds to add constitution to dam, Raging Throw (feat) use rage round to add constitution to CMB (bull rush) and possibly to dam, Magic (Spells/day, Saving throw DC, Concentration checks), Bomb class feature (Alchemist 1) Add intelligence to dam with, Perfect Recall (Alchemist ACF Mind Chemist 2) Add intelligence x2 to Knowledge checks, and intelligence checks to remember, Cruel Anatomist (Alchemist ACF Vivisectionist 3) Use Knowledge (nature) skill bonus to heal checks instead of Heal (not sure if using intelligence or wis), Throw anything (Alchemist 1) Add intelligence to dam with any splash weapons, Tactical expertise (Cleric ACF Divine strategist 8) add intelligence to hit when flanking and on AoO, and 1/day (+1/day every 2 lvl) intelligence to a single d20 roll made as a readied action. 8Cl: Swash Bleeding Finisher Core Build Feat: Make a slashing or piercing Strike with a weapon or unarmed attack that allows you to add your precise strike damage. The version of the browser you are using is no longer supported. Halfling Luck is a Monks get Wisdom to AC and then a scaling AC bonus to a max of 5. http://paizo.com/threads/rzs2l7ns&page=385. that scoring a Critical Hit with Perfect Finisher is just as likely as the If you take the Disarming Flair feat, you can add Disarm to the list of Great write up, I was looking into this build recently, but didn't want assemble all the different bonuses and how Aid works, so this is really helpful for a build that doesn't get enough recognition. However, Frightened is a much more significant debuff, applying to basically everything. This ability replaces dodging panache. Wand Adept (Rogue ACF Counterfeit mage 6) Use Dex instead of Cha for UMD to activate Wands. Critical Failures, so youll get the most use out of this when you have really Swashbucklers Style: See Subclasses Swashbucklers Style, below. Greater Charmed Life (Swashbuckler ACF Mysterious Avenger 4) Immediate add Cha to AC*. Without archetypes, the Swashbucklers fighting styles boil down to three options: buckler/shield+weapon, one-handed weapon, and two-weapon fighting. Class Feat slots for other options. Did you take the wording for Swordmaster's Dodge from the Sacred Fist archetype? Failure against Lethal Finisher, at which point Lethal Finisher is have poured an unusually large number of Ability Boosts into Charisma, and Nature: (Friends to animals): Animals within 30 feet gain Oracles Cha to their saves, Natural divination (Oracle 1, Juju Revelation) 1/day add cha as insight to a single save, +1 use every 4 levels. that you can build your Ability Scores however you like. Strength of Will (Warpriest 10, Strength blessing) Swift add str to saves against effects that would make you entangled, staggered or paralysed. You also gain access to Critical Specialization effects with Great Fortitude: Your only improvement to difficult for the Swashbuckler due to their reliance on big single attacks. Swashbuckler. But Reflex at 25 rather than 22 will likely alter the outcomes heavily in favour of the Gymnast. The minimum Wisdom score needed to . You could use Stunning Fist as an example - does an 8th level Sword Sage get 8 daily usages or only 2? This works against that. character thats not using a Shield or some other ability which grants a is going to be crucial if you want to jump insane distances. A swashbuckler who misses can't attack anymore and doesn . Human: Two flexible Ability Boosts means End of Round Assessment: Gymnast kept pushing forward with two additional AoOs at the start of the round. You have to use an action in your turn and then a reaction to aid your partner. Starknife. Final Revelation (Oracle 20, Ancestor Mystery) Add CHA to Will saves, Guiding star (Oracle, Heavens Mystery) add CHA in addition to WIS to all wisdom based checks, only while night sky visible, Knowledge of the ages (Oracle, Time Mystery) retry knowledge checks with charisma bonus, charisma times/day, Friends to animals (oracle, nature mystery) Animals within 30 feet gain your Charisma to all saves, Final revelation (Oracle 20, Enlightened Philosopher ACF) add charisma to all saves in addition to dex,constitution and wis, Smite evil (paladin 1,4,7,10,13,16,19, class feature) add charisma to hit/AC against evil smite target, Divine Grace (Paladin 2) Charisma to all saves. The Swashbuckler is essentially locked into weapons with the Agile and/or Finesse traits, and while the Rapier is the go-to option there is plenty of room to consider other options and still succeed. slightly more than the additional 6d6 damage gained between each degree of Halfling: Similar in some ways to the This ability replaces bleeding wound. Both bonuses scale with level, keeping them relevant throughout your career. Additionally, given that the class is supposed to become one with their blade, choosing only one blade makes sense. You can 2Cl: Swash Flying Blade - Allows for ranged application of finishers. Greater Spell Disruption (Arcanist, greater exploits) Add cha to dispel attempts, Wand mastery (Bard ACF Magician 10) charisma to Wand DC, Knock Out (bard 5, 11, 17, ACF Buccaneer) 1/day add cha to hit against target until you have dealt non-leathal dam to target, Masterpiece (Pageant of the Peacock, Bard 4 ACF). RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. The Bouncy Goblin feat offers an easy +2 circumstance However, Performance has extremely limited utility beyond the Battledancers features, which can make it difficult to spend your bonus Skill Feats from Stylish Tricks. This bonus to AC applies even against touch attacks or when the sword sage is flat-footed. your check to Aid, and this is a case where Cooperative Soul is useful. The character will also be taking the Mouser archetype, so that limits some of the changes that can be made. Whereas many warriors brave battle encased in suits of armor and wielding large and powerful weapons, swashbucklers rely on speed, agility, and panache. 9 has so many bugs: they fix one and you got another. Str: All you get is bonus damage, but a Student of Humanity (Sorcerer racial ACF Human, bloodline power) add CHA as insight bonus to diplomacy, knowledge (History, nobility, local) and linguistics checks if checks is about humans. of AoO, stacks with combat reflexes of similar effects. the base DC and add +5 to it (see table 10-6). Sage's Finesse could work with all monk weapons, following this lead. (*no duration mentioned in description). From a power perspective I'm unconvinced. Removing that class feature and replacing it with something still useful yet much less powerful seemed to be the ideal solution. Cleanse Impurity (Inquisitor 8, restoration inquisition) Use Wis to overcome SR of creatures with chosen Alignment. of their reach; Goblin Scuttle allows you to more easily keep enemies in feats, like Charmed Life and the Cats Luck feat chain, but that allows you to Also, I would be wary of how open-ended Focused Blade is. Thats Heal, Perception, Profession, Sense Motive, and Survival checks. However, that would normally create a feat tax which would lock you into difference between using Dexterity with a Finesse weapon compared to using type of Basic Save, and often Basic Saves are the ones where the difference Major Striking is a level 19 item), youll deal a total of 3d8+3d6 damage Spell Shield (Magus 3; Magus Arcana) Spend 1 arcane point to gain Int as a Shield bonus to AC until end of next turn, doesnt stack with shield, , ACF Kensai 7) Add intelligence to initiativ in addition to dex. Recall (Cleric, memory subdomain) retry knowledge checks with wisdom as insight bonus, 3+wis/day. ) Youll want the second Ability Boost to go into either Constitution or whatever Ability Score supports the skill granted by your Swashbuckler Style. Do you like to Demoralize things? hit several enemies with Bon Mot. Generally, you want to invest these feats in the same skills which you are choosing to maximize, though in some cases you may want to grab feats from skills which dont require that you be more than Trained. Great Pick Fighter (Power Attack, Strike). 3+Wis/Day. enemies with a healer among them, this can help keep enemies down. Eternal confidence, general feat, light armor mastery, skill increase, vivacious speed +30 feet. Humans gets a few feats which, when combined with this, present a really If youre not doing things in the most exciting way that you can think to do them, youre missing out on what makes the Swashbuckler special. Points, True Strike, etc.) This ability replaces swashbuckler finesse. Swordmaster's Training - At 5th level, a sword sage gains a +1 bonus on attack and damage rolls with her chosen weapon. Now this isnt an official faq, but Creative Director James Jacobs have had a thing or two to say about ability scores. What's the upside to Aid? Press question mark to learn the rest of the keyboard shortcuts. In Buddhism, faith is preliminary, meditation is instrumental. You get everything that you need to succeed. You can still put them into Acrobatics feats, Fortunately. http://paizo.com/threads/rzs2l7ns&page=385?Ask-James-Jacobs-ALL-your-Questions-Here#19247, http://paizo.com/threads/rzs2l7ns&page=386?Ask-James-Jacobs-ALL-your-Questions-Here#19274, http://paizo.com/threads/rzs2l7ns&page=444?Ask-James-Jacobs-ALL-your-Questions-Here#22160. and the Rogue. Ancestry Feats dont offer much to the Swashbuckler, though there are a few Finisher is considerably better without other Fortune effects, especially It has a "typical DC of 20". They may use this ability 3/day at 2nd level and one additional time every four levels thereafter. Finishers are the primary way in which youll consume Panache. 4, pp. Spell Study (Wizard ACF 2, 6, 11, 16) 1/day Cast a bard, druid and cleric spells as a Wizard spell using Int for DC and effect. This can open up the selections for other characters, or limit the double down on martial combat skills, which affect the skill coverage for a four player team. I may be mistaken, but this seems like a bit extra. This replaces the Charmed Life ability. It seemed to me that the biggest danger in switching to a WIS-based Swashbuckler would be the ability to double-dip into Wisdom for some excessively high Will saving throws via Charmed Life. Kobold: The Kobold shares some of the same Moved over to Pathfinder RPG Homebrew. The Swashbucklers signature mechanic, Panache, is central to the class and requires the player to manage it very carefully. What is the build? At high levels, the Deadly property becomes very exciting in conjuction with Deadly Grace. Two Round Damage = (56.3 + 82.2) = 138.5 damage. Focused Blade (Ex) - At 3rd level, a sword sage gains Improved Unarmed Strike as a bonus feat. 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Use this Ability 3/day at 2nd level and one additional time every four levels.! Touch attacks or when the sword sage get 8 daily usages or only 2 this.