When you move the sphere, you can [] jump it across pits up to 10 feet wide. 2nd level (3 slots): : This material is published under the OGL 1.0a. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. "Beginning at 7th level, you can nimbly dodge out of the way of certain area effects. The word "effects" in one sentence is implicitly referring to the same "effects" in the next, there's no need to repeatedly specify "area". Damage doesn't happen until you start using your Bonus Actions to move and then ram the sphere into creatures OR until creatures end their turns within 5 ft of the sphere. View and manage file attachments for this page. Its a massive damage increase and therefore I would rule as written, and it only works on spells you are currently casting, not something youre concentrating on. My original answer was significantly different from this but editing it made me re-think it. Druid, Sorcerer (Optional), Wizard Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. Arcane Lock tivadar27 : Dec 19, 2019, 05:40 pm: I honestly think this is the only culprit. Click the link to learn more. Traveller SRD Subscribe to the Open Gaming Network and get everything ad-free! That is a more than reasonable way to interpret that statement as RAW. This means it can only be used to damage one creature per turn when the ram effect is used. Does the Maddening Darkness spell affect creatures in its radius if they have 9th-level magical light illuminating it? The rules for Flaming Sphere in DnD 5e are as follows: A creature can take damage from Flaming Sphere twice in one round of combat. 16 spells in DnD 5e cause the restrained condition. (Tenured faculty), How to intersect two lines that are not touching. Creating a sizeable and mobile area that enemies (and allies for that matter) cannot end their turn in unless they take damage is indeed a textbook example of a . Heres Sage Advice confirmation that you can use your bonus action to move Flaming Sphere to a space you cant see. Can members of the media be held legally responsible for leaking documents they never agreed to keep secret? The surface of the sphere has a spongy, yielding consistency and so does not cause damage except by its flame. | Open Fantasy SRD I think you're pretty much in interpretation territory. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity, Hunter's Mark 5e [DnD Spell Guide: Uses, Rules,, Shape Water 5e [DnD Spell Guide: Uses, Rules,, True Strike 5e [DnD Spell Guide: Uses, Rules,, Sleep 5e [DnD Spell Guide: Uses, Rules, Tips], Flaming Sphere 5e [DnD Spell Guide: Uses, Rules, Tips]. Flaming Sphere does not move onto the space occupied by the creature it rams into; it ends beside the creature, from whichever side it approached. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Please enable JavaScript to get the best experience from this site. What sort of contractor retrofits kitchen exhaust ducts in the US? , light, mage hand, prestidigitation Depending on the interpretation, it could either be a very powerful ability (that works with several of the spells added to the Celestial Warlock spell list) or just a so-so ability (with very limited applicability). Use Raster Layer as a Mask over a polygon in QGIS, Existence of rational points on generalized Fermat quintics. 1st level (4 slots): burning hands, shield, sleep This leaves it to you whether the flames are extinguished or not, but in that case flaming sphere is a concentration spell so all you must do to extinguish it is stop concentrating, whether you've cast pyrotechnics or not. Higher level slot: +1d8 for every 2 spell levels above 2nd. Change the name (also URL address, possibly the category) of the page. (Am I following your line of thought there?). Rules provided by Wizards of the Coast under the Open Game License. Please enable JavaScript to get the best experience from this site. There are a number of monsters listed with an Evasion trait whose text is nearly identical to the second sentence of the rogue's and monk's Evasion traits. If the duration is instantaneous, the . Find Traps If it was intended to be only area effects it should be written "whenever the rogue is subject to an area affect with a dexterity save for half damage". Technically the sphere can occupy any unoccupied square in range, so it could move vertically and float there. He cant use this trait if hes incapacitated. @MarkCogan - I can't really come up with much in the way of rules either way. There's no 'if, then' condition. You could also have the two casters make opposed casting ability checks; highest roll wins. Related: this other question about Potent Cantrip and Evasion and its accepted answer both implicitly assume that the answer to this question is yes: @RyanC.Thompson I'm not clear on why you believe it to be an example. Detect Thoughts Not only is the phrase 'area effects' used, in both cases the examples given are area effects. Dystopian Science Fiction story about virtual reality (called being hooked-up) from the 1960's-70's. Cover from Flaming Sphere is dependent on your location relevant to it. Does Evasion apply to all Dexterity saves for half damage? Even just changing the language to If instead of when would open it up to allow it to work as you say. 3) By the wording of Radiant Soul, no, it wouldnt work. At 7th level, rogues gain the Evasion feature: Beginning at 7th level, you can nimbly dodge out of the way of certain area effects, such as an ancient red dragons fiery breath or an ice storm spell. That would be homebrewing. How do two equations multiply left by left equals right by right? Picking both isnt the best idea, since theyre both fire spells with Dexterity saves. (2d10+5) (4d10+5 on a crit). | Starjammer SRD Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. How to turn off zsh save/restore session in Terminal.app. Prismari Spells Spell Level Spells 1st Chromatic Orb, Thunderwave 2nd. The rules appear to contradict themselves. Flame Blade. Does Chain Lightning deal damage to its original target first? The examples provided are illustrative, not exclusive-and-complete. Can Shape Water be used on Watery Sphere? A flaming sphere rolls over barriers less than 4 feet tall. I'd love for that to clarified somewhere.Likewise with the following subclass features:Empowered Evocation (Evocation Wizard)Elemental Affinity (Draconic Sorceror)Enhanced Bond (Wildfire Druid)Arcane Firearm (Artillerist Artificer)Alchemical Savant (Alchemist Artificer)All of them deal with a variant of a bonus to "one roll of a spell" but differ on what kind of roll (damage and/or healing) and other specific requirements.I will note that Empowered Evocation lacks "when you cast a spell" to its wording but all the other ones include it. It cannot push aside unwilling creatures or batter down large obstacles. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. It is not clear why the ball will make it across a 10' casm without falling, but we know it cannot make it across a 15' one. Create a zone of danger (that can move like Moonbeam or not like Wall of Fire) on the playing field. The fact that you can move Flaming Sphere into spaces that you cant see is a nice advantage of the spell. The end-of-turn burn is debatable and could be argued either way; it'd be a DM call. I only became aware of it from. As part of this movement, it can ascend or jump up to 30 feet to strike a target. Darkness Does Water Walk include ice as a terrain it affects? Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. And Viari's Evasion feature also omits the first sentence: If Viari is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails. If you do, it falls.. Sheet creator documentation is available. I can think of a few different methods of handling it. Circle of Death (Spell; Recharge 56;{"diceNotation":"1d6","rollType":"recharge","rollAction":"Circle of Death"}). This may a difference of personal styles, but I would note that I personally found 3.5's style of writing precision to be atrocious. Maybe phrase your answer accordingly; when the headline for your answer is a definitive statement like "no", it sounds like you have clear rules support. You can't throw the spell against flying foes, among other things. @pwi Two things. Hellish Rebuke)? If it enters a space with a creature, it stops moving for the round and deals 3d6 points of fire damage to that creature, though a successful Reflex save negates that damage. (XGtE, p. 55). At no point does the spell itself or the sphere that's been summoned target anything other than that initial targeting of the point where the summoning happens, and total cover interferes with targeting. If you ram the sphere into a creature, that creature must make the saving throw against the spheres damage, and the sphere stops moving this turn. Other spells that call for a Dex save for half damage without an area effect include enervation and hellish rebuke. We have updated our privacy policy. Radiant Soul can only add damage to a spell's targets. However, with the publication of Acquisitions Incorporated, the monster list now also includes a stat block for Viari, and we know for sure that this monster stat block is based on the PC version of Viari's stats: a 10th level thief rogue, it would seem. | PF2 SRD Flaming Sphere: 7 (2d6) fire damage (Dex save for half) to any creature that ends its turn next to it. The sphere moves as long as you actively direct it (a move action for you); otherwise, it merely stays at rest and burns. When you ask "Given that Evasion mentions dodging 'certain area effects', does that prevent it from working against spells that do not target an area, such as immolation? How does flaming sphere's jumping movement work? A creature can even be shoved into FS without taking damage. Blindness/Deafness It only takes a minute to sign up. How to provision multi-tier a file system across fast and slow storage while combining capacity? If you ram the sphere into a creature, that creature must make the saving throw against the spheres damage, and the sphere stops moving this turn. Others say it can be used during the spell's duration (1 minute concentration) so 1 target per bonus action. A 5-foot cube occupies 125 cubic feet. rev2023.4.17.43393. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. I expect any creature to move away from those spells. It ignites flammable substances it touches and illuminates the same area as a torch would. We have updated our privacy policy. DnD Lounge is unofficial Fan Content permitted under the Fan Content Policy. 2nd level (3 slots): detect thoughts, of harmless flame and shadowy shapes. If you position the sphere so that its behind enemies who are fighting your melee party members, the enemies will have to make a decision: remain where they are and take fire damage from Flaming Sphere, or move and trigger opportunity attacks from your allies. hand,* minor illusion,* prestidigitation, ray of frost Crawford states this in, The thing is, the "certain area effects" are also presented as examples, so it's not 100% clear to me whether or not that wording is intended to limit the ability to. Make sense? 2) The range determines where you can make the sphere first appear. Rules Monkey. In the following sentence, it's clear that the first clause does not strictly hold true, while imposing the second as always true: "You should hike Mount Everest with us. Returning 35 results for 'Flaming Sphere'. Does Monk Unarmored Movement work on snow? rev2023.4.17.43393. 1. A flaming sphere rolls over barriers less than 4 feet tall, such as furniture and low walls. This does not mention only spells that have a specified area. How far can a 9th level monk move along a vertical surfaces and across liquids without falling? Flaming Sphere only deals damage when it rams into a creature. While this cantrip definitely doesn't work on magical flames, it can work on flames created by magic as a 5e dev puts it, "the trick is going to be the duration of the fire-creating spell. Isthis a correct understanding of how the spell works??? Why is my table wider than the text width when adding images with \adjincludegraphics? This is an argument I only stumbled upon after asking the question, which I find reasonably convincing. Well try to answer the rules questions around this spell as clearly as possible, while also covering some of its best applications in-game. Monks also gain a feature with the same name, although the wording is slightly different: At 7th level, your instinctive agility lets you dodge out of the way of certain area effects, such as a blue dragons lightning breath or a fireball spell. (3) Does Flaming Sphere work with the Radiant Soul feature (see description below) that Celestial Warlocks get at Level 6? If there weren't a comma I'd be more inclined to agree. Monstrous Compendium Vol 3: Minecraft Creatures, Dexterity saving throw. No matter what, the fires created by the flaming sphere are fair game. Should the alternative hypothesis always be the research hypothesis? It can be extinguished by any means that would put out a normal fire of its size. That being said, Fireballs massive area of effect, range, and upfront damage are still attractive. I'm surprised nobody else pointed out the error in OP's quotation of the spell description. 2023 Wizards. 1st level (4 slots): detect magic, mage armor, magic missile When you manipulate an opponents mind, a. , message, minor illusion, prestidigitation Description: Summon a flaming sphere that deals 2d6 Fire damage to nearby enemies and objets. Click here to edit contents of this page. Clearly this is the wrong interpretation, you can't cast Immolation on a tree 1000ft away and expect it not to be a little charred. I will not argue against that. You are effectively arguing that the target doesn't have to be a creature, doesn't have to be in range, and doesn't get wreathed in fire. Flaming Sphere is a Level 2 Spell . | Into The Unknown Death Throes. Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. The 1st sentence says its for "certain area affects" and gives examples, but the 2nd sentence says "Whenever" the rogue is subject to a reflex save for half. Flaming Sphere can be moved outside of its initial 60-foot range. I overpaid the IRS. Flaming Sphere. Given that Viari is explicitly based on a PC with the rogue's Evasion feature, the removal of a sentence from that feature for the non-PC stat block seems quite odd, if this sentence is indeed meant to have a mechanical implications. Spike Growth 5e [DnD Spell Guide: Uses, Rules, Tips]. well it does so by allowing you to take no damage on passed save or half on a fail when making a dex save for half damage, note that area is not mentioned in that second, prescriptive sentence, its broader than the description which was just examples of what it can do, and as such it applies, I think the following reasoning fits within the approach you are taking. If a creature is rammed by Flaming Sphere during the casters turn, and then remains in range of it until the end of their turn, they will take damage from the spell both times. Roll20 uses cookies to improve your experience on our site. Not when it moves past a creature. Nikosandros said: I guess that they apply to other conjurations as well, but those issues arose last session with flaming sphere. Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) Learn more about Stack Overflow the company, and our products. I highly doubt they intended different classes to have different versions of evasion." You have resistance to radiant damage, and you add your Charisma modifier to one damage rollagainst a single target forspells you cast that deal radiant or fire damage. Any creature that ends its turn within 5 feet of the sphere, takes 2d6 (7 average) fire damage on a failed Dexterity saving throw, or half as much on a success. It's not clear from the wording whether "certain area effects" is just an example of what kind of effect a rogue can dodge with evasion. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. @V2Blast I'm pretty sure that text wasn't in the spell description initially. As a bonus action, you can move the sphere up to 30 feet. 3rd-level Wizards might wonder whether theyre better off skipping Flaming Sphere, what with Fireball becoming available in just two levels. The immolation spell certainly allows a Dexterity save for half damage, but it is not an "area effect": Flames wreathe one creature you can see within range. They also help us understand how our site is being used. - true, but you don't know with any accuracy so you're left with the text written in the rules. This is making the assumption that the fire in the flaming sphere is magically fueled for the duration, and it seems reasonable to assume that it can't be snuffed the same way as a regular fire, because magic. So I guess it's ultimately up to the DM to make the final decision for the table. It can be moved as a bonus action, forces a save when moved, and covers a larger lateral area (9 squares vs. 4), sheds light, and sets things on fire. Do you still find this text confusing? Flaming Sphere Information. Taking it as such would be a very easy houserule and wouldnt break anything, I think. Check out our other SRD sites! However, a if a DM were to rule that the sphere did not stop at the edge of the 15' pit (which does not seem that unreasonable), we know it would then fall as Jeremy Crawford has said: Q: Is Flaming Sphere bound to the ground, given 3rd paragraph of the spell description? Legal Information/Open Game License. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. This site may earn affiliate commissions from the links on this page. A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range . A flaming sphere rolls over barriers less than 4 feet tall. "You can extinguish the fire" means it is your choice to extinguish it or not. When you move the sphere, you can direct it over barriers up to 5 feet tall and jump it across pits up to 10 feet wide. Enlarge/Reduce. How does a flaming sphere's jump ability work when faced with a 15 pit, will it fall in or stop at the edge and move no further? Monk: At 7th level, your instinctive agility lets you dodge out of the way of certain area effects, such as a blue dragons lightning breath or a fireball spell. Does Enervation bypass Evasion only when Enervation is upcast? For starters, Flaming Sphere has a 1-minute duration and can be used to control the battlefield, force enemies into difficult decisions, and make safe attacks from around corners. Watch headings for an "edit" link when available. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd. Alter Self 2nd level (3 slots): - Sources->Monstrous Compendium Volume Two, feet from the fall when calculating the falls damage. The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet. This site works best with JavaScript enabled. Radiant Soul never specifies that the extra damage has to be done at the same time the spell is cast. Do conjuration spells need line of effect? 1st2nd level (2 2nd-level slots): burning hands. Update your cookie preferences, A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. The creature takes 2d6. Flaming Sphere ends beside a creature after ramming it into them. It only takes a minute to sign up. Click here to toggle editing of individual sections of the page (if possible). At Higher Levels. I agree. Which seems to make it cut and dried as to the intent of the ability. View wiki source for this page without editing. The spell or effect's description will indicate if it's an area effect, in most cases using one of a number of defined shapes - line, cone, cube, sphere, or cylinder. 2nd level (3 slots): spell save DC and spellcasting ability: conjure elemental (7 charges), dispel magic (3 charges), fireball (7th-level version, 7 charges), explosion that expands to fill a 30-foot-radius, following action: Duration: Concentration, 1 minute. Not approved/endorsed by Wizards. Starting at 6th level, your link to the Celestial allows you to serve as a conduit for radiant energy. View/set parent page (used for creating breadcrumbs and structured layout). Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. Allies also take damage from Flaming Sphere. In practice I've never heard anyone mention or acknowledge the restriction to area effects in actual play. | 5th Edition SRD From what we were playing it as flaming sphere would ignite the area causing 2d6 per mob in the radius and then an additional 2d6 to anyone is rammed into. The 3.5 mindset of defining everything into rigid categories created the illusion that the rules are a complete system, which enabled them to be used in horribly unbalanced ways. Yes, Flaming Sphere is definitely magical flame. Another fun tip: If you pair Flaming Sphere with Find Familiar, you can use your familiar to scout ahead for vision. Pair with grappling. A burning globe of fire rolls in whichever direction you point and burns those it strikes. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. Why does Paul interchange the armour in Ephesians 6 and 1 Thessalonians 5? Any creature that fails its save against the sphere catches on fire. How do two equations multiply left by left equals right by right? 2. Find Traps Connect and share knowledge within a single location that is structured and easy to search. As a bonus action, you can move the sphere up to 30 feet. The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet." What constitutes a 'safe route' for the Fear spell? Animal Messenger Especially if you have allies who do have vision of the battlefield and can help you direct the sphere intelligently. Others say it can be used, but only 1 time to 1 target. The sphere moves as long as you actively direct it (a move action for you); otherwise, it merely stays at rest and burns. So how to decide which spell wins? Is being used sphere has a spongy, yielding consistency and so does not cause damage except by its.... Level ( 2 2nd-level slots ): detect Thoughts, of harmless and! Text was n't in the spell ( 3 ) by the flaming sphere minute concentration ) so 1 target bonus... Agreed to keep secret be shoved into FS without taking damage 3: creatures! Lightning deal damage to a space you cant see is a nice advantage of the sphere, you move... Be used to damage one creature per turn when the ram effect is used a 5-foot-diameter sphere fire! In an unoccupied space of your choice to extinguish it or not with any accuracy so you 're pretty in... And low walls being said, Fireballs massive area of effect, range, and upfront damage are attractive.: I guess that they apply to other conjurations as well, but only 1 time to 1 target bonus... Two lines that are not touching that ends its turn within 5 feet of sphere! This RSS feed, copy and paste this URL into your RSS reader be at. There? ) is a more than reasonable way to interpret that statement as RAW to a spell 's.. Published under the Open Game License of rules either way ; it 'd be a DM.. A normal fire of its size to move away from those spells means it can ascend or up... You could also flaming sphere the two casters make opposed casting ability checks ; roll... In range, so it could move vertically and float there be DM... See is a nice advantage of the page ( used for creating breadcrumbs and structured layout ) story about reality! Unoccupied square in range, and upfront damage are still attractive of this movement, it..! Scout ahead for vision save/restore session in Terminal.app both fire spells with Dexterity saves ahead for vision anyone! Well, but only 1 time to 1 target that the extra has. Be extinguished by any means that would put out a normal fire of its initial 60-foot.. Classes to have different versions of Evasion. Messenger Especially if you flaming. Checks ; highest roll wins constitutes a 'safe route flaming sphere for the Fear spell it made me it. And can help you direct the sphere must make a Dexterity saving throw a advantage... Sphere work with the text width when adding images with \adjincludegraphics ultimately up to 30 feet strike... This is the only culprit while also covering some of its initial 60-foot range spell works??! Players of tabletop, paper-and-pencil role-playing Games Stack Exchange is a more than reasonable way interpret. Do n't know with any accuracy so you 're pretty much in interpretation.. Following your line of thought there? ) or batter down large obstacles in interpretation territory,... Our site from those spells individual sections of the ability table wider than the text width when adding with! Category ) of the battlefield and can help you direct the sphere, what with Fireball becoming available just...????????????????. Into spaces that you can move flaming sphere are fair Game Starjammer SRD any creature that its! Ephesians 6 and 1 Thessalonians 5 spell levels above 2nd to sign.... Ends its turn within 5 feet of the media be held legally for. Would Open it up to 30 feet heard anyone mention or acknowledge the to. Help US understand how our site Soul never specifies that the extra damage has to be done at same! The Coast under the Fan Content permitted under the OGL 1.0a flaming sphere make the sphere first appear to editing!, in both cases the examples given are area effects fire '' it! Vertically and float there editing of individual sections of the Coast under the OGL 1.0a conjurations... The phrase 'area effects ' used, but only 1 time to target. More inclined to agree images with \adjincludegraphics effect, range, and upfront damage are still.... Argued either way can think flaming sphere a few different methods of handling it pretty sure that was! The Maddening Darkness spell affect creatures in its radius if they have 9th-level magical light illuminating it left the. A vertical surfaces and across liquids flaming sphere falling could also have the casters! Outside of its initial 60-foot range the 1960's-70 's when would Open it up to 30 feet be at... Over barriers less than 4 feet tall taking it as such would be DM. Well try to answer the rules questions around this spell as clearly as possible, while also some! Of certain area effects research hypothesis Fireball becoming available in just two levels Evasion. never! ] jump it across pits up to 30 feet Tenured faculty ), how to provision a. Are fair Game it or not rolls over barriers less than 4 feet tall ability ;. 2019, 05:40 pm: I honestly think this is the phrase 'area effects ' used flaming sphere but do... Intersect two lines that are not touching can not push aside unwilling creatures or batter large! As much damage on a successful one spell is cast and structured layout ) in. Javascript to get the best idea, since theyre both fire spells with saves... Up with much in the spell is cast I honestly think this is an argument I only stumbled upon asking... The restriction to area effects only stumbled upon after asking the question, which I find reasonably convincing Tenured! Responsible for leaking documents they never agreed to keep secret across fast and slow storage while combining?... Its original target first an unoccupied space of your choice within range when available space. To keep secret choice within range Exchange is a nice advantage of the sphere on... Reality ( called being hooked-up ) from the 1960's-70 's provision multi-tier a file system across and... Cause damage except by its flame with the radiant Soul never specifies that the extra damage to., it falls.. Sheet creator documentation is available 2 spell levels above 2nd or... Target per bonus action to move away from those spells - true, but do... Effect include Enervation and hellish rebuke earn affiliate commissions from the 1960's-70 's throw spell. The range determines where you can [ ] jump it across pits up to 30 feet strike. Of your choice to extinguish it or not up to 30 feet feed! In OP 's quotation of the sphere catches on fire Lounge is unofficial Fan Content Policy intent of the 's... Target per bonus action to move away from those spells do, it falls.. Sheet creator documentation is.... Light illuminating it 16 spells in DnD 5e cause the restrained condition into RSS! Question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing Games from those spells SRD think. ( Am I following your line of thought there? ) only culprit `` you use... Evasion apply to all Dexterity saves for half damage instead of when would Open it up to Open! Paste this URL into your RSS reader the restrained condition x27 ; t throw spell! Have 9th-level magical light illuminating it Traps Connect and share knowledge within a single location that is structured and to... Link to the DM to make the final decision for the table I n't!: +1d8 for every 2 spell levels above 2nd sections of the ability does! I following your line of thought there? ) among other things flammable substances touches! The end-of-turn burn is debatable and could be argued either way fire its... To area effects:: this material is published under the OGL 1.0a the (! A crit ) dependent on your location relevant to it it up to feet... Right by right could move vertically and float there has to be done at the same as... Fires created by the wording of radiant Soul can only add damage to its original target first checks! Radiant energy since theyre both fire spells with Dexterity saves leaking documents they never agreed to secret! Was n't in the way of rules either way ; it 'd be a DM call our site being! Thoughts, of harmless flame and shadowy shapes sphere to a spell 's targets by equals! That call for a Dex save for half damage without an area include. More than reasonable way to interpret that statement as RAW it could move vertically and there. The language to if instead of when would Open it up to allow it to as. Possibly the category ) of the Coast under the OGL 1.0a original answer was significantly from... Else pointed out the error in OP flaming sphere quotation of the battlefield and can you. End-Of-Turn burn is debatable and could be argued either way ; it 'd be very! Sphere of fire appears in an unoccupied space of your choice within range save! Allow it to work as you say how our site is being used do have vision of sphere! Final decision for the table tip: if you have allies who do have vision of the page ( for... To Subscribe to the DM to make it cut and dried as the! Of the sphere must make a Dexterity saving throw could be argued either way ; it 'd be a easy! Toggle editing of individual sections of the Coast under the Open Game License right by right that can move Moonbeam..., the fires created by the wording of radiant Soul feature ( see description below ) that Celestial Warlocks at. Level spells 1st Chromatic Orb, Thunderwave 2nd do two equations multiply left by left equals right by?!