It's a particularly good idea to stock up on cure critical wounds potions and any potions that enhance your primary statistics. She will tell you to get a tressym tongue, some charcoal, and some helmthorn berries from the herbalist in Hilltop. As you make your way through the ruins, you will pass numerous statues. This last demand won't be enforced. You can also kill the villagers, for which the kobold leader, Hurc, will give you a dagger with +1 vampiric regeneration. This will make the fight significantly easier, and it will be easier still if you have the gnolls on your side. You can break into Toman's house, but he doesn't have much to say. This begins the J'Nah's Request quest. You'll find some loot, including a ring of animal friendship (+12 to animal empathy). Maps for almost every location you'll visit. Ali will inform you (though you have probably noticed for yourself) that the oasis is dry. Inside you'll find a good stash of magic items, including a periapt of wisdom +2, a cloak of protection +1, and a scythe +2. Once the stingers are dead, destroy the altar to free Zidan, then loot the cavern and return to the surface. Kill the kobolds, grab the cards, and return to Katriana. A. She will also provide you with a supply of wine for Musharak. He will attempt to tell you his story, but he cannot remember very much. A. Rope to Gnoll Cave B. It is fairly straightforward, as the pillars, if you can decipher them, will provide you with a list of possible ingredients to place in each urn. The hallways leading to Kel-Garas are lined with statues of archers that will attack you as you pass. Flip the switches until the fireballs are moving as slowly as possible, then move to the glowing area in the center of the hall. What follows is a list, broken down by chapter, of the quests available and where to find them. The center area of the caves is actually a huge trap. You need to destroy the mythallar. Email news@gamespot.com. Buy what you need before returning to your home plane. The maximum level for the harper scout prestige class is five. You must meet some requirements in order to. The northeastern altar also contains a scarab of protection +5. Cat's Grace: At the third level, the harper scout can cast cat's grace once per day. Return the baby to Adam or, if Adam is dead, take it outside to Nora. A list of NWN, SoU and HotU items along with their item codes, descriptions, and . This room is full of traps and undead. If the secret door isn't found, though, you'll have to traverse the hallway. When you enter the portal room, you will face several slaads, including an 11th-level gray slaad that will pose a serious challenge. They aren't tough opponents, but be aware of the stinger archers, who can burrow underground and lead your henchman and summoned creatures further and further away. At the seventh level, it is increased to 2d6, and at ninth level, it is increased to 3d6. Note that in addition to buying wine from Musharak, you can intimidate the minister of Ao into giving you a bottle. Riisi's first riddle is: "How many nines you use to count to one hundred?" Try to get in and attack him as quickly as possible, and leave his minions for after his temporary death. This ability can be used only once per day. They'll pose a decent challenge, as they have the ability to stun you. If you google "nwn tynan" the first page listed is this: Hide in Plain Sight: The shadowdancer is able to use the hide skill even when being observed. He can cast finger of death, greater dispelling, and, for defense, shadow shield. No matter what answer you give, the followers will begin to believe you are the incarnation of Ao. What about the mage? Proceed past the door to the southern end of the eastern hallway, where you will find a secret door. Talk to Lodar the tavernmaster to start the Kobolds in the Kitchen quest. Persuade You'll do a lot of talking in Shadows of Undrentide. Characters with tracking skills (druids, rangers, and barbarians) and characters with high intelligence will determine that they are kobold tracks. Each is level eight, and at least one of them will prove incredibly challenging depending on what class you are playing. Note that when you select a prestige class, the levels and bonuses apply only to your level in that class, not your combined character level. Tynora's Smile: The harper scout, or a selected target, receives a +2 bonus to all saving throws for five turns. Its effects are dependent on the ingredients used to create it. If you take the rubies, the statue will come to life and attack. To the Valley of Winds B. Turn Undead: At the third level, the blackguard gains the ability to turn undead creatures. Favored Enemy: Harper scouts, like rangers, receive a +1 bonus to damage, listen checks, taunt, and spot checks against their favored enemy. This will not work, however, when engaged in combat. Even better, used ranged weapons or spells to avoid the trapped floor. Quest: Blocked Passage Head to Chief's Cavern. what are the options? Note that one of the doors will open, and a colored light will appear over the lever. Note that if you attempt to barter him down to one gold piece, and fail the check, he will not leave at all. GameSpot may get a share of the revenue if you buy anything featured on our site. Read the marker at the entrance--it's a warning. DebugMode=1 dm_spawnitem your item code DebugMode=0 NWN Console Commands There's one more thing to do before leaving the farm. Dark Blessing: Also related to his or her charisma, and also granted at the second level, this bonus ability adds the blackguard's charisma modifier to all saving throws. In the hallway opposite the minotaur room, you'll see a pile of rubble. Rumgut is a level-12 giant--you probably won't be able to fight him at this point. Once that quest is finished, and Mara the cook is safe, you'll learn that the berries are in a pot on the stove in the kitchen of the Bubbling Cauldron. Paladins, druids, and good clerics will be attacked on sight. The crypt is located off the north fragment. He is a tough opponent but nothing you can't handle. He will present you with a riddle: "A woman has five children and half of them are sons. Note that if you allow Hurc to leave the tavern, he will help you later. Proceed to "On the Nature of Hell," and choose "Rewrite the central argument. Instead, their abilities enforce their role as information gatherers for the harper organization. Smite Good: At the second level, the blackguard's charisma modifier is added to his or her attack roll when fighting opponents of good alignment. Cases that continue throughout the chapter are not linked. Once you are in the emporium, speak with the stone butler. You want to make a deal with Gishnak and convince him that you intend to kill J'Nah--he will offer the services of his gnoll soldiers when the time comes, but in exchange you must kill no more gnolls and not steal anything from them. This guide will lead you from Master Drogan's humble farm all the way to a magical floating city in the sky, and show you everything to do in between. This maze may seem confusing at first, but it actually isn't a maze in the traditional sense. Like Drogan and Ayala, you too can be a harper. The hermit is a strange man who talks in circles. This summoned shadow is difficult to turn, and it becomes more powerful as the shadowdancer gains levels. Wizard Spells Spreadsheet: 52kb: Download (Ext.) Once you've cleaned out the orc caves, head into the kobold cave. Whichever way you deal with the situation, the oasis will be restored, and the caravan can continue on to the encampment. See the appropriate areas for those quests (gnoll caves and Hilltop Foothills, respectively) for details. There a few side quests here, though, so start by visiting the halfling caravan near the gates to Hilltop West. They are all trapped (DC 26), but you don't really have much time. There are 5 new classes in NWN SoU. The Assassin can also cast spells and is able to paralyze enemies. You can attempt to persuade Urko to give you the hand, but if you fail the kobolds will attack you (if you successfully persuade him and let him live, he will help you later). It also has a fairly impressive arsenal of offensive spells, including time stop, lighting bolt, cone of lighting, and dragon breath. At the seventh level, he or she can summon a doom knight. Each hallway has an elemental pedestal. Trapped Hallway C. Trapped Chest D. Door Puzzle E. Kobold Commoners F. Wolf Pen G. Prison H. Chief's Cavern I. And then also gains access to Red Dragon Disciple and Pale Master. For instance, if the blue-lit door opened, only go down hallways with the water trap jets. Once you have the cloak, return to the lower level. There is a quick way to kill at least one of them--grab the potion of elemental resistance in the chest near the blue-lit door. There is great loot to be had, but only grab what you can use--there are no more opportunities to sell items. Finally, speak with the minister. The shadowdancer is a great prestige class for rogues, though the high skill requirements make it somewhat prohibitive for other classes. If J'Nah is dead, return to Tymofarrar and tell him the news. Talk to Haniah, standing near the inebriated mayor. The fireballs shooting down the hallway, which are possibly the most annoying aspect of the game, can't be disabled. An archangel stands where Karsus was previously, and it will tell you that Karsus has agreed to help you. Use the control amulet to summon the golem, the top to summon Tynan. (If you don't have a stone to flesh spell, you can use the ointment of stone to flesh found on the master's skeleton in the adjacent room.) In a weapon rack in that same southeastern passageway, you'll find a shadow sword, a +2 two-bladed sword that does 1d8 damage and adds 1d4 acid damage. This resistance increases as the assassin becomes more powerful. With the wise wind in hand, return to the library. Read "The Confessions of Karsus" to return to the library. Finally, if you wish to kill him, you can use the phylactery of ice and attack him (you likely will not be able to kill him without the phylactery). You won't learn anything from him, so just do your shopping and get out. If you want to solve the puzzle on your own, go around to each pillar and drop a distinct weapon in front, so that when the birdbath reveals the next in the sequence you can recognize it. If you've ventured into the Temple of the Winds, you have seen the ark of the three winds and its three round, empty depressions. If you're having trouble, lure them out of the main hall, shut the door, and pick them off one by one. Note that obtaining the wine from the temple will disable the Jasmeena's Offer quest. By the time you make it to the top floor, it will be too late. Blocked Passage Received From: Chief Azrig, Master Jumper, or Automatic Location: Nether Mountains, Kobold Caves Status: Required Experience: 200, A Cure for Drogan Received From: Ayala Location: Hilltop West, Drogan's Farm Status: Optional Experience: 500, The Dragon's Tooth Received From: Ayala Location: Hilltop West, Drogan's Farm Status: Required (Main Plot Quest) Experience: N/A, The Elven Test Received From: Automatic Location: Hilltop Foothills, Elven Crypt Status: Required (Main Plot Quest) Experience: 50, An Excess of Prophet Received From: Haniah Location: Hilltop West, Community Hall Status: Optional Experience: 100, Fled Into the Crypt Received From: Automatic Location: Hilltop Foothills Status: Required Experience: 200, The Gnoll Slaves Received From: Automatic Location: High Forest, Gnoll Caves Status: Optional Experience: 200, Horns of the Shadow Hart Received From: Ferran Valiantheart Location: Hilltop Foothills Status: Optional Experience: 0, J'Nah's Request Received From: J'Nah Location: High Forest, Ancient Hall Status: Optional Experience: 0, The Kobold Prisoners Received From: Automatic Location: High Forest, Gnoll Caves Status: Optional Experience: 200, Kobolds in the Kitchen Received From: Automatic Location: Hilltop West, Bubbling Cauldron Status: Optional Experience: 100, The Lost Sword Received From: Elven Warrior Spirit Location: Hilltop Foothills, Elven Crypt Status: Optional Experience: 50, The Mask Received From: Ayala Location: Hilltop West, Drogan's Farm Status: Required (Main Plot Quest) Experience: N/A, The Missing Artifacts Received From: Ayala Location: Hilltop West, Drogan's Farm Status: Required (Main Plot Quest) Experience: 1,000, The Mummified Hand Received From: Ayala Location: Hilltop West, Drogan's Farm Status: Required (Main Plot Quest) Experience: N/A, Not Playing With a Full Deck Received From: Katriana Location: Hilltop East Status: Optional Experience: 100, Rescue Glendir Received From: Slaves or Automatic Location: High Forest, Gnoll Cave Status: Optional Experience: 100, Rescue My Family Received From: Nora Blake Location: Hilltop East Status: Optional Experience: 100, Rumgut Needs a Wife Received From: Nathan Hurst Location: Hilltop Foothills Status: Optional Experience: 250, Spider Infestation Received From: Spirit of Nimaldor Location: Hilltop Foothills, Elven Crypt Status: Optional Experience: 100, Thayvian Enclave Received From: Szaren Location: Hilltop East Status: Optional Experience: 100, The Tower Statue Received From: Ayala Location: Hilltop West, Drogan's Farm Status: Required (Main Plot Quest) Experience: N/A, Tymofarrar's Revenge Received From: Tymofarrar Location: Nether Mountains, Dragon Cave Status: Optional Experience: 0, Ao's Wine for Sale Received From: Musharak Location: Ao Encampment Status: Optional Experience: 0, Identifying the Crystal Received From: Drogan Location: Automatic Status: Required (Main Plot Quest) Experience: N/A, Jasmeena's Offer Received From: Jasmeena Location: Ao Encampment Status: Optional Experience: 0, The Missing Guide Received From: Katriana Location: Night Camp, Caravan Status: Required Experience: 1,000, Oasis of the Green Palm Received From: Katriana Location: Oasis of the Green Palm, Caravan Status: Required Experience: 1,000, The Rod of Blight Received From: Ali Location: Oasis of the Green Palm, Bedine Camp Status: Required Experience: 1,000, The Valley of Winds Received From: Garrick Location: Ao Encampment, Temple Status: Required Experience: 1,000, Torias's Request Received From: Torias Location: Ao Encampment, Caravan Experience: 0. Speak to Katriana, who will tell you that the caravan's fortune-teller, Daschnaya, has had her cards stolen by kobolds. ***** VERSION HISTORY v0.7 The beta version of the NWN SoU FAQ/Walkthrough (July 9, 2003) v1.0 The full version (July 11, 2003) Corrected some information. Once the slaads are dead and the hooded figure has escaped through the portal, Drogan will appear. If you get her to agree, return to Szaren and receive some experience and some gold. Kill everyone, then search the chests in the northeast corner. Given by (or taken from) Tymofarrar, This is one of the four missing artifacts, Give the Shadow Hart Horns to Fiona the smith, 1 cold damage, massive criticals (1 damage), Dropped (or presented) by leader of kobold gang, -1 attack and damage, 1d8 damage vs. undead, +2 saving throws vs. negative energy, +1 enhancement, poison: 1d2 constitution damage, +1 attack, 1 fire damage, good alignment only, Dispel Magic (1x/day), special propertie, light source, Only paladins will be able to access the chamber, Given by Fiona if Piper has asked for his sword, +2 enhancement, chance of Blindness on hit, evil only, Reward for killing Ali at Kel-Garas' request, 1d8 fire damage vs. undead, +1 enhancement, +2 enhancement vs. undead, Found in sarcaphogus after solving rune stone puzzle (1 of 4 possible), +1 attack, bonus level 1 spell, light source (Cleric only), Hilltop West, Community Hall, Gilford's shop, +1 attack, Endure Elements (2x/day), massive criticals (4x), +1 Animal Empathy skill, Found on body of stinger warrior near temple stairs, Cure Critical Wounds (2 charges), Divine Power (3 charges), Flame Strike (3 charges), good or neutral clerics only, 1d8 fire damage vs. undead, +1 enhancement, +2 enhancement vs. undead, Flame Arrow (3x/day), sorcerer and wizard only, Oasis of the Green Palm, Catacomb of Al-Rashid. Most of the items littered about are just that, but there is some good treasure to be found. There are numerous ways to deal with Piper the "prophet. Got a news tip or want to contact us directly? [1] The Arcane Archer can cast spells and use a bow with great skill. With the pen and the inkwell in hand, you can now write a story in the empty book. Quest: A Cure for Drogan Ask Ayala if there's anything you can do to help Drogan. Note that the staff, in addition to the attack bonuses, also allows you to cast flame arrow three times a day. Luckily, you don't have to. I would, however, not bother with Palemaster for the Expansions. You can either try to get him to pay the "kobold defense tax" (just as you can with other NPCs in town) or donate money to help those hurt in the attack. Note that if you attack the kobold before you have the baby, the baby will be killed. It's easier just to take the damage and guzzle potions as you make your way around the circle. When facing multiple strong enemies, try to lure them one by one into a hallway and then shut the door behind them. You can talk to Gilford, the exhausted priest of Ilmater. Next, choose "Klumph, have some respect for your chief." This ancient spirit needs you to play exterminator. At level eight, it increases to a 15-percent concealment bonus, +3 to AC, and 10/+2 damage reduction. Prerequisites: Alignment: Evil Skills: Move Silently (8 ranks), Hide (8 ranks). Otherwise, use this handy guide and press the buttons in this order: When the portal has been reopened and the cutscene is over, enter the portal. ALL RIGHTS RESERVED. Again, you must flip the switches to proceed. NwN1 Category: Hakpak Requirements: OC Xp1 Language: English Tags: creatures, Shield Guardian Reskin, Reskin, Shield Guardian, retexture, Guardian, Shield Files: Attachment Size shgdreskinv2.zip(122) 3.21 MB Permissions & licensing: Open - Free & open only if project also open Top Modules NWN NWN 2 IceBlink The Raventhal You can pick the door locks and kill the kobolds that ambush you easily. Then proceed to the hallway leading out of the chamber, and read "On the Nature of Hell.". If you chose the "Where treasure lay" option for the location, search a nearby chest for a large cache of jewels. Kill them, then head to the cave they were speaking of, noted on the map. Bull's Strength: At the second level, the blackguard can cast bull's strength once per day. His offer: Kill Ali instead, with a dagger he will provide, and he will give you a powerful item. If you sit on a throne that corresponds to your alignment, you will be healed and have enhancement spells cast on you. Note that there is no way to avoid fighting J'Nah. At level 10, the concealment bonus is increased to 20-percent, the AC bonus to +4, and the damage reduction to 10/+3. However, there will be one vital piece of information obtained: The attack on Hilltop was part of a deal Tymofarrar made with someone named J'Nah, and that he was betrayed. J'Nah is a 12th-level sorcerer, and Quemozeng, her quasit associate, is a third-level outsider. The maximum level for the arcane archer prestige class is 10. It is a very good idea to make the deal, even if you plan on killing the dragon. Note that, unlike in the preceding chapters, there is a new quest for almost every action you take in Chapter Two. When the tomb is cleared, open the coffin and get your reward: a sash of shimmering (+12 spell resistance). 3 - SHIELD GUARDIAN There's a shield guardian in this room that will attack if you loot the dead skeleton on the floor. Quest: The Lost Sword Continue down the passageway. One connected. Every day, the blackguard can use the ability three times, and an additional number of times equal to his or her charisma modifier. Prerequisites: Race: Elf or Half-Elf Base Attack Bonus: +6 Feats: Weapon Focus Longbow or Weapon Focus Shortbow; Point-Blank Shot Other Prerequisites: Character must have the ability to cast first-level arcane spells. And the blackguard's skills are perfectly suited for evil fighters, such as the ability to cast bull's strength and the ability to cast wound-inflicting spells while already up close and personal with your adversary. For Neverwinter Nights Diamond on the PC, Reference Guide by HolyHalfDead. However, there is a way to temporarily distract the beast. The dead wind is nowhere near as tough as the wise wind. - In SoU keep the 2xRuby, the Dragon's Blood (if you kill Tymofarrar) and all the Belladonna, Bear Hide, Wolf Hide, Skeleton's Knuckle and Meat that you find for use with the . 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